Gabriel Lacayo

I'm a software engineer for Ripple Effect Studios, specializing in tools programming. I graduated with a Computer Science Games degree from the University of Southern California in May 2022. Below are some of the projects I've worked on throughout the years, both as a professional and student, so feel free to check them out!


Professional Work

Battlefield 2042

May 2021 – August 2021


Student Work

Charon

August 2021 – May 2022

Unreal Shooter

October 2021 – December 2021